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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
601
Would leave the list
443
Would join the list
1,237

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Vizkopa Guildmage + Exquisite Blood

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 12,434 decks

  • Walking Ballista + Mikaeus, the Unhallowed

    Would leave
    3 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins −1 · Works with 8 mana · 12,092 decks

  • Niv-Mizzet, the Firemind + Tandem Lookout

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 11,930 decks

  • Heartless Hidetsugu + Twinflame Tyrant

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 11,769 decks

  • Power Artifact + Basalt Monolith

    Would leave
    3 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins −1 · Works with 5 mana · 10,936 decks

  • Selvala, Heart of the Wilds + Freed from the Real

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 7 mana · 10,534 decks

  • Chandra's Incinerator + Repercussion

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 10,370 decks

  • Cliffhaven Vampire + Bloodthirsty Conqueror

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 10,182 decks

  • Faeburrow Elder + Freed from the Real

    Would leave
    3 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins −1 · Works with 6 mana · 10,155 decks

  • Fathom Mage + Wizard Class

    Would leave
    3 of 10

    Speed +3 · What it produces +1 · Setup −1 · Wins 0 · Works with 5 mana · 10,102 decks

  • Ayara, First of Locthwain + Plague of Vermin

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 9,900 decks

  • Peregrine Drake + Emiel the Blessed

    Would leave
    3 of 10

    Speed +1 · What it produces +2 · Setup −1 · Wins +1 · Works with 9 mana · 9,828 decks

  • Kiki-Jiki, Mirror Breaker + Delina, Wild Mage

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 9,753 decks

  • Port Razer + Helm of the Host

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 9,495 decks

  • Umbral Mantle + Wirewood Channeler

    Would leave
    3 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins −1 · Works with 7 mana · 9,184 decks

  • Leveler + Laboratory Maniac

    Would leave
    3 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins −1 · Works with 8 mana · 9,101 decks

  • Grievous Wound + Bloodletter of Aclazotz

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 8,558 decks

  • Earthcraft + Squirrel Nest

    Would leave
    3 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins −1 · Works with 5 mana · 8,530 decks

  • Exquisite Blood + Epicure of Blood

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 8,417 decks

  • Zaxara, the Exemplary + Freed from the Real

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 7 mana · 8,260 decks

  • Sliver Queen + Basal Sliver

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup 0 · Wins −1 · Works with 8 mana · 8,213 decks

  • Ad Nauseam + Teferi's Protection

    Would leave
    3 of 10

    Speed +3 · What it produces +1 · Setup 0 · Wins −1 · Works with 5 mana · 8,025 decks

  • Staff of Domination + Karametra's Acolyte

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 7 mana · 7,825 decks

  • Vizkopa Guildmage + Bloodthirsty Conqueror

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 7,807 decks

  • Birgi, God of Storytelling // Harnfel, Horn of Bounty + Grinning Ignus

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup 0 · Wins −1 · Works with 7 mana · 7,738 decks

  • Staff of Domination + Kami of Whispered Hopes

    Would leave
    3 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins −1 · Works with 6 mana · 7,391 decks

  • Delina, Wild Mage + Port Razer

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 7,327 decks

  • Selvala, Heart of the Wilds + Pemmin's Aura

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 7 mana · 7,081 decks

  • Peregrine Drake + Eldrazi Displacer

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 8 mana · 6,767 decks

  • Staff of Domination + Howlsquad Heavy

    Would leave
    3 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins −1 · Works with 6 mana · 6,692 decks

  • Heartless Hidetsugu + Fiendish Duo

    Would leave
    3 of 10

    Speed 0 · What it produces +3 · Setup 0 · Wins 0 · Works with 11 mana · 6,531 decks

  • Mechanized Production + Masterful Replication

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 6,226 decks

  • Heartless Hidetsugu + Wound Reflection

    Would leave
    3 of 10

    Speed 0 · What it produces +3 · Setup 0 · Wins 0 · Works with 11 mana · 6,024 decks

  • Zaxara, the Exemplary + Pemmin's Aura

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 7 mana · 5,940 decks

  • Epicure of Blood + Bloodthirsty Conqueror

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 5,928 decks

  • Ashaya, Soul of the Wild + Argothian Elder

    Would leave
    3 of 10

    Speed +1 · What it produces +2 · Setup −1 · Wins +1 · Works with 9 mana · 5,911 decks

  • Ill-Tempered Loner // Howlpack Avenger + Stuffy Doll

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 9 mana · 5,837 decks

  • Kiki-Jiki, Mirror Breaker + Port Razer

    Would leave
    3 of 10

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Works with 10 mana · 5,648 decks

  • Bristly Bill, Spine Sower + Devoted Druid

    Would leave
    3 of 10

    Speed +1 · What it produces +2 · Setup −1 · Wins +1 · Works with 9 mana · 5,617 decks

  • Umbral Mantle + Kami of Whispered Hopes

    Would leave
    3 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins −1 · Works with 8 mana · 5,508 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.