Combo scores
Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.
Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.
At the November 2, 2026 announcement
- Stay banned
- 601
- Would leave the list
- 443
- Would join the list
- 1,237
Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.
Spellbinder + Savage Beating
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 984 decks
Dualcaster Mage + Replication Technique
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 979 decks
Patrol Signaler + Earthcraft
Stays6 of 10Speed +4 · What it produces +2 · Setup −1 · Wins +1 · Works with 4 mana · 931 decks
Dualcaster Mage + Relm's Sketching
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 894 decks
Mesmeric Orb + Seeker of Skybreak
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 740 decks
Felidar Guardian + Machine God's Effigy
Stays6 of 10Speed +2 · What it produces +2 · Setup 0 · Wins +2 · Works with 8 mana · 696 decks
Dualcaster Mage + Mythos of Illuna
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 675 decks
Dualcaster Mage + Saheeli's Artistry
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 471 decks
Nexus of Fate + Spellbinder
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 432 decks
Dualcaster Mage + Fated Infatuation
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 327 decks
Abdel Adrian, Gorion's Ward + Last Voyage of the _____
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 301 decks
Dualcaster Mage + Croaking Counterpart
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 231 decks
Harbinger of the Seas + Choke
Stays6 of 10Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 6 mana · 214 decks
Hangarback Walker + Enduring Renewal
Stays6 of 10Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 208 decks
Aluren + Grinning Ignus
Stays6 of 10Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 186 decks
Phantom Steed + Port Razer
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 166 decks
Stonecoil Serpent + Enduring Renewal
Stays6 of 10Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 155 decks
Kiki-Jiki, Mirror Breaker + Wispweaver Angel
Stays6 of 10Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 143 decks
Aggravated Assault + Life // Death
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 138 decks
Mirror-Mad Phantasm + Flesh Duplicate
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 108 decks
Enduring Renewal + Omarthis, Ghostfire Initiate
Stays6 of 10Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 108 decks
Endless One + Enduring Renewal
Stays6 of 10Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 98 decks
Swans of Bryn Argoll + Chain of Plasma
Stays6 of 10Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 6 mana · 95 decks
Jeskai Ascendancy + Sprout Swarm
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 91 decks
Shifting Wall + Enduring Renewal
Stays6 of 10Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 84 decks
Phyrexian Marauder + Enduring Renewal
Stays6 of 10Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 69 decks
Cephalid Illusionist + Outrider en-Kor
Stays6 of 10Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 23 decks
Cephalid Illusionist + Spirit en-Kor
Stays6 of 10Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 6 mana · 9 decks
Demonic Consultation + Thassa's Oracle
Stays7 of 10Speed +4 · What it produces +3 · Setup 0 · Wins 0 · Works with 3 mana · 149,999 decks
Tainted Pact + Thassa's Oracle
Stays7 of 10Speed +4 · What it produces +3 · Setup 0 · Wins 0 · Works with 4 mana · 131,950 decks
Chain of Smog + Witherbloom Apprentice
Stays7 of 10Speed +4 · What it produces +3 · Setup 0 · Wins 0 · Works with 4 mana · 21,291 decks
Ratadrabik of Urborg + Boromir, Warden of the Tower
Stays7 of 10Speed +2 · What it produces +3 · Setup 0 · Wins +2 · Works with 7 mana · 16,475 decks
Kiki-Jiki, Mirror Breaker + Felidar Guardian
Stays7 of 10Speed +3 · What it produces +3 · Setup 0 · Wins +1 · Works with 5 mana · 12,612 decks
Lion's Eye Diamond + Auriok Salvagers
Stays7 of 10Speed +4 · What it produces +3 · Setup 0 · Wins 0 · Works with 4 mana · 6,668 decks
Siona, Captain of the Pyleas + Shielded by Faith
Stays7 of 10Speed +3 · What it produces +3 · Setup 0 · Wins +1 · Works with 6 mana · 4,910 decks
Glacial Chasm + Solemnity
Stays7 of 10Speed +4 · What it produces +3 · Setup 0 · Wins 0 · Works with 3 mana · 2,345 decks
Cephalid Illusionist + Lightning Greaves
Stays7 of 10Speed +4 · What it produces +3 · Setup 0 · Wins 0 · Works with 4 mana · 2,271 decks
Glint-Horn Buccaneer + Keen Sense
Stays7 of 10Speed +4 · What it produces +3 · Setup −1 · Wins +1 · Works with 4 mana · 1,764 decks
Sneak Attack + Palinchron
Stays7 of 10Speed +4 · What it produces +2 · Setup 0 · Wins +1 · Works with 4 mana · 1,300 decks
Ral, Storm Conduit + Chain of Smog
Stays7 of 10Speed +3 · What it produces +3 · Setup 0 · Wins +1 · Works with 6 mana · 983 decks
How points add up
- Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
- What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
- Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
- Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
- 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.
Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.