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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
601
Would leave the list
443
Would join the list
1,237

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Kiki-Jiki, Mirror Breaker + Village Bell-Ringer

    Stays
    6 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins +1 · Works with 8 mana · 12,774 decks

  • Abdel Adrian, Gorion's Ward + Necromancy

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 11,895 decks

  • Staff of Domination + Metalworker

    Stays
    6 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins +2 · Works with 6 mana · 11,796 decks

  • Dualcaster Mage + Essence Flux

    Stays
    6 of 10

    Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 11,250 decks

  • Zirda, the Dawnwaker + Basalt Monolith

    Stays
    6 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins +1 · Works with 6 mana · 10,283 decks

  • Demonic Consultation + Jace, Wielder of Mysteries

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 9,511 decks

  • Incubation Druid + Pemmin's Aura

    Stays
    6 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins +2 · Works with 5 mana · 9,229 decks

  • Leonin Relic-Warder + Animate Dead

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 2 mana · 8,803 decks

  • Glint-Horn Buccaneer + Tandem Lookout

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins +1 · Works with 6 mana · 8,282 decks

  • Glint-Horn Buccaneer + Ophidian Eye

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins +1 · Works with 6 mana · 8,039 decks

  • Abdel Adrian, Gorion's Ward + Dance of the Dead

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 2 mana · 8,024 decks

  • Frenetic Efreet + Tavern Scoundrel

    Stays
    6 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins +1 · Works with 5 mana · 7,117 decks

  • Tainted Pact + Jace, Wielder of Mysteries

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 6 mana · 7,050 decks

  • Tombstone Stairwell + Blood Artist

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 6 mana · 6,638 decks

  • Magmakin Artillerist + Curiosity

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 6,043 decks

  • Kiki-Jiki, Mirror Breaker + Restoration Angel

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 5,876 decks

  • Kiki-Jiki, Mirror Breaker + Coercive Recruiter

    Stays
    6 of 10

    Speed +1 · What it produces +3 · Setup 0 · Wins +2 · Works with 10 mana · 5,852 decks

  • Dualcaster Mage + Rite of Replication

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 5,803 decks

  • Grinning Ignus + Runaway Steam-Kin

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 5,518 decks

  • Dualcaster Mage + Cloudshift

    Stays
    6 of 10

    Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 5,480 decks

  • Enchanted Evening + Archon of Sun's Grace

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 4,944 decks

  • Zirda, the Dawnwaker + Grim Monolith

    Stays
    6 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins +1 · Works with 5 mana · 4,224 decks

  • Dualcaster Mage + Irenicus's Vile Duplication

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 3,424 decks

  • Dualcaster Mage + Cackling Counterpart

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 2,822 decks

  • Redshift, Rocketeer Chief + Umbral Mantle

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 6 mana · 2,744 decks

  • Felidar Guardian + Clone

    Stays
    6 of 10

    Speed +4 · What it produces +2 · Setup 0 · Wins 0 · Works with 4 mana · 2,260 decks

  • Dualcaster Mage + Quasiduplicate

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 2,203 decks

  • Pemmin's Aura + Gyre Engineer

    Stays
    6 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins +2 · Works with 6 mana · 2,065 decks

  • Kederekt Leviathan + Animate Dead

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 2 mana · 1,993 decks

  • Kiki-Jiki, Mirror Breaker + Spark Double

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 1,988 decks

  • Enchanted Evening + Ghostly Dancers

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 1,954 decks

  • Piper Wright, Publick Reporter + Time Sieve

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 1,951 decks

  • Mesmeric Orb + Aphetto Alchemist

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 1,911 decks

  • Dualcaster Mage + Flicker

    Stays
    6 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins +1 · Works with 5 mana · 1,825 decks

  • Kiki-Jiki, Mirror Breaker + Corridor Monitor

    Stays
    6 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins +1 · Works with 7 mana · 1,592 decks

  • Umbral Mantle + Metalworker

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins +1 · Works with 6 mana · 1,475 decks

  • Enchanted Evening + Ajani's Chosen

    Stays
    6 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins 0 · Works with 5 mana · 1,435 decks

  • Teferi's Protection + Spellbinder

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 1,414 decks

  • Dualcaster Mage + Quantum Misalignment

    Stays
    6 of 10

    Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 1,378 decks

  • Mirror of Fate + Thassa's Oracle

    Stays
    6 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins +1 · Works with 7 mana · 1,241 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.