Combo scores
Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.
Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.
At the November 2, 2026 announcement
- Stay banned
- 601
- Would leave the list
- 443
- Would join the list
- 1,237
Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.
Intruder Alarm + Steward of Solidarity
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 119 decks
Celestial Convergence + Hex Parasite
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 107 decks
Mirror-Mad Phantasm + Clone
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 105 decks
Body of Research + Altar of Dementia
Stays5 of 10Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 101 decks
Sunstrike Legionnaire + Elemental Mastery
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 96 decks
Enduring Renewal + Skirk Prospector
Stays5 of 10Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 91 decks
Awakening + Sands of Time
Stays5 of 10Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 85 decks
Mirror-Mad Phantasm + Evil Twin
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 79 decks
Dino DNA + Palinchron
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 1 mana · 68 decks
Mayael's Aria + Wall of Blood
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 68 decks
Intruder Alarm + Speaker of the Heavens
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 68 decks
Ghired, Mirror of the Wilds + Intruder Alarm
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 67 decks
Reckless Barbarian + Enduring Renewal
Stays5 of 10Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 6 mana · 64 decks
Naru Meha, Master Wizard + Croaking Counterpart
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 49 decks
Wispweaver Angel + Altered Ego
Stays5 of 10Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 6 mana · 45 decks
Wispweaver Angel + Dack's Duplicate
Stays5 of 10Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 6 mana · 44 decks
Teysa, Orzhov Scion + Sleight of Mind
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 42 decks
Reset + Nivix Guildmage
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 40 decks
Reset + Izzet Guildmage
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 33 decks
Harbinger of the Seas + Curse of Marit Lage
Stays5 of 10Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 32 decks
Chain of Smog + Silverquill Apprentice
Stays5 of 10Speed +4 · What it produces +1 · Setup 0 · Wins 0 · Works with 4 mana · 29 decks
Teysa, Orzhov Scion + Mind Bend
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 28 decks
Soulfire Grand Master + Reset
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 2 mana · 28 decks
Naru Meha, Master Wizard + Mythos of Illuna
Stays5 of 10Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 27 decks
Mirror-Mad Phantasm + Twinflame
Stays5 of 10Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 16 decks
Mirror-Mad Phantasm + Molten Duplication
Stays5 of 10Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 15 decks
Cephalid Aristocrat + Shaman en-Kor
Stays5 of 10Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 10 decks
Devoted Druid + Captain Rex Nebula
Stays5 of 10Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 9 decks
Wild Cantor + Enduring Renewal
Stays5 of 10Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 6 decks
Ghired, Mirror of the Wilds + Pestermite
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 5 decks
Ghired, Mirror of the Wilds + Deceiver Exarch
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 4 decks
Crypt Champion + Phantasmal Image
Stays5 of 10Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 6 mana · 3 decks
Ghired, Mirror of the Wilds + Bounding Krasis
Stays5 of 10Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 2 decks
Blowfly Infestation + Nest of Scarabs
Stays6 of 10Speed +3 · What it produces +3 · Setup −1 · Wins +1 · Works with 6 mana · 35,859 decks
Dualcaster Mage + Saw in Half
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 3 mana · 32,037 decks
Kaalia of the Vast + Master of Cruelties
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 24,183 decks
Abdel Adrian, Gorion's Ward + Animate Dead
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 2 mana · 17,118 decks
Glint-Horn Buccaneer + Curiosity
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 16,788 decks
Goblin Sharpshooter + Basilisk Collar
Stays6 of 10Speed +4 · What it produces +3 · Setup −1 · Wins 0 · Works with 4 mana · 16,119 decks
The Jolly Balloon Man + Village Bell-Ringer
Stays6 of 10Speed +3 · What it produces +3 · Setup −1 · Wins +1 · Works with 6 mana · 13,988 decks
How points add up
- Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
- What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
- Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
- Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
- 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.
Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.