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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
601
Would leave the list
443
Would join the list
1,237

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Dualcaster Mage + Slip On the Ring

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 428 decks

  • Marvin, Murderous Mimic + Grinning Ignus

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 6 mana · 417 decks

  • Brallin, Skyshark Rider + Keen Sense

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 400 decks

  • Kiki-Jiki, Mirror Breaker + Seeker of Skybreak

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 396 decks

  • Naru Meha, Master Wizard + Replication Technique

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 378 decks

  • Dance of Many + Felidar Guardian

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 6 mana · 371 decks

  • The Jolly Balloon Man + Intruder Alarm

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 365 decks

  • Kiki-Jiki, Mirror Breaker + Aphetto Alchemist

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 357 decks

  • Intruder Alarm + Thraben Doomsayer

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 355 decks

  • Dualcaster Mage + Mirage Mockery

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 352 decks

  • Intruder Alarm + Sprout Swarm

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 3 mana · 348 decks

  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki + Intruder Alarm

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 343 decks

  • Sunstrike Legionnaire + Splinter Twin

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 329 decks

  • Laboratory Maniac + Oath of Druids

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 329 decks

  • Sunstrike Legionnaire + Presence of Gond

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 327 decks

  • Stony Silence + Mycosynth Lattice

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 327 decks

  • Weaver of Harmony + Curse of Bounty

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 324 decks

  • Kami of Whispered Hopes + Crab Umbra

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 310 decks

  • Kiki-Jiki, Mirror Breaker + Kelpie Guide

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 251 decks

  • Wirewood Symbiote + Arcane Adaptation

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 240 decks

  • Volo, Guide to Monsters + Palinchron

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 235 decks

  • Ghired, Mirror of the Wilds + Battered Golem

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 227 decks

  • Redshift, Rocketeer Chief + Pemmin's Aura

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 224 decks

  • Chain of Smog + Deekah, Fractal Theorist

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 217 decks

  • Oath of Druids + Jace, Wielder of Mysteries

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 210 decks

  • Drannith Magistrate + Shared Fate

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 201 decks

  • Sacred Guide + Thassa's Oracle

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 189 decks

  • Aggravated Assault + Natural Affinity

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 188 decks

  • Blood Pet + Enduring Renewal

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 174 decks

  • Fury Storm + Witherbloom Apprentice

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 171 decks

  • Vampire Hexmage + Celestial Convergence

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 164 decks

  • Drana and Linvala + Living Plane

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 158 decks

  • Naru Meha, Master Wizard + Justiciar's Portal

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 6 mana · 158 decks

  • Against All Odds + Dualcaster Mage

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 140 decks

  • Sanctum Weaver + Thassa's Ire

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 3 mana · 140 decks

  • Chain of Smog + Leonin Lightscribe

    Stays
    5 of 10

    Speed +4 · What it produces +1 · Setup 0 · Wins 0 · Works with 4 mana · 136 decks

  • Halana and Alena, Partners + Sage of Hours

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 134 decks

  • Sacred Guide + Laboratory Maniac

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 133 decks

  • Retrofitter Foundry + Mana Echoes

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 126 decks

  • Seedcradle Witch + Wirewood Channeler

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 123 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.