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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
601
Would leave the list
443
Would join the list
1,237

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Uba Mask + Drannith Magistrate

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup 0 · Wins −1 · Works with 6 mana · 2,568 decks

  • Kiki-Jiki, Mirror Breaker + Deceiver Exarch

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 2,509 decks

  • Omen Machine + Drannith Magistrate

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 2,403 decks

  • Shrieking Drake + Earthcraft

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 2 mana · 2,309 decks

  • Kiki-Jiki, Mirror Breaker + Pestermite

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 2,212 decks

  • Paradigm Shift + Jace, Wielder of Mysteries

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 2,202 decks

  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki + Village Bell-Ringer

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 2,197 decks

  • Naru Meha, Master Wizard + Twinflame

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 2,173 decks

  • Zethi, Arcane Blademaster + Teferi's Protection

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 2,139 decks

  • Breath of Fury + Determined Iteration

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 2,087 decks

  • Ghired, Mirror of the Wilds + Midnight Guard

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 2,070 decks

  • Redshift, Rocketeer Chief + Aggravated Assault

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 2,053 decks

  • Divining Witch + Thassa's Oracle

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 2,035 decks

  • Panoptic Mirror + Time Warp

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 1,935 decks

  • Animar, Soul of Elements + Palinchron

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 3 mana · 1,898 decks

  • Near-Death Experience + Wall of Blood

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 1,734 decks

  • Teferi, Who Slows the Sunset + The Peregrine Dynamo

    Stays
    5 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins +2 · Works with 7 mana · 1,696 decks

  • Screams from Within + Warehouse Tabby

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 1,687 decks

  • Loyal Retainers + Saffi Eriksdotter

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins +1 · Works with 5 mana · 1,615 decks

  • Basking Broodscale + Sadistic Glee

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 1,610 decks

  • Kiki-Jiki, Mirror Breaker + Auton Soldier

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 1,568 decks

  • Jace, Cunning Castaway + Doubling Season

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 8 mana · 1,539 decks

  • Goblin Sharpshooter + Splinter Twin

    Stays
    5 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins +2 · Works with 7 mana · 1,538 decks

  • The Reaver Cleaver + Time Sieve

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 1,477 decks

  • Intruder Alarm + Dream Stalker

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 3 mana · 1,459 decks

  • Dualcaster Mage + Flicker of Fate

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 1,429 decks

  • Umbral Mantle + Heronblade Elite

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 1,405 decks

  • Jorn, God of Winter // Kaldring, the Rimestaff + Stasis

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 1,366 decks

  • Possibility Storm + Drannith Magistrate

    Stays
    5 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Works with 7 mana · 1,359 decks

  • Twitching Doll + Pemmin's Aura

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 1,337 decks

  • All Will Be One + Quest for Pure Flame

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 1,336 decks

  • Ilharg, the Raze-Boar + Medomai the Ageless

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 1,272 decks

  • Ancestral Statue + Rakdos, Lord of Riots

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 1,261 decks

  • Naru Meha, Master Wizard + Saw in Half

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 1,218 decks

  • Elite Arcanist + Dramatic Reversal

    Stays
    5 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Works with 4 mana · 1,216 decks

  • Umbral Mantle + Sanctum Weaver

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 5 mana · 1,168 decks

  • Dualcaster Mage + Momentary Blink

    Stays
    5 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Works with 5 mana · 1,147 decks

  • Najeela, the Blade-Blossom + The Reaver Cleaver

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 1,128 decks

  • Heartless Hidetsugu + Tainted Strike

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 1,098 decks

  • Aggravated Assault + Sylvan Awakening

    Stays
    5 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Works with 6 mana · 1,094 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.