Combo scores
Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.
Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.
At the November 2, 2026 announcement
- Stay banned
- 601
- Would leave the list
- 443
- Would join the list
- 1,237
Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.
Molten Echoes + Boggart Mob
Stays4 of 10Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Works with 8 mana · 260 decks
Amalia Benavides Aguirre + Wildgrowth Walker
Stays4 of 10Speed +4 · What it produces +1 · Setup −1 · Wins 0 · Works with 4 mana · 258 decks
Queza, Augur of Agonies + Nefarious Lich
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 254 decks
Battered Golem + Splinter Twin
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 245 decks
Bloom Tender + Gauntlets of Light
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 242 decks
Naru Meha, Master Wizard + Acrobatic Maneuver
Stays4 of 10Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Works with 7 mana · 222 decks
Selvala, Heart of the Wilds + Crab Umbra
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 221 decks
Aggravated Assault + Nature's Revolt
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 200 decks
Massacre Wurm + Living Plane
Stays4 of 10Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 10 mana · 200 decks
Queza, Augur of Agonies + Lich
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 194 decks
Jan Jansen, Chaos Crafter + Intruder Alarm
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 193 decks
Biovisionary + Mirrorweave
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 188 decks
Heartless Hidetsugu + Glistening Oil
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 187 decks
Near-Death Experience + Ethereal Champion
Stays4 of 10Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 10 mana · 184 decks
Timestream Navigator + Leveler
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 181 decks
Splinter Twin + Dominating Vampire
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 172 decks
Devoted Druid + One with the Stars
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 169 decks
Kiki-Jiki, Mirror Breaker + Breaching Hippocamp
Stays4 of 10Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 9 mana · 168 decks
King Macar, the Gold-Cursed + Aura of Dominion
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 164 decks
Ethereal Absolution + Humility
Stays4 of 10Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 10 mana · 160 decks
Drana and Linvala + Nature's Revolt
Stays4 of 10Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 9 mana · 152 decks
Pramikon, Sky Rampart + Chameleon, Master of Disguise
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 148 decks
Intruder Alarm + Kazandu Tuskcaller
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 142 decks
Satya, Aetherflux Genius + Breath of Fury
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 141 decks
Harabaz Druid + Pemmin's Aura
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 134 decks
Kami of Whispered Hopes + Gauntlets of Light
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 131 decks
Ertha Jo, Frontier Mentor + Aphetto Alchemist
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 125 decks
Shalai and Hallar + Phyrexian Devourer
Stays4 of 10Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 10 mana · 124 decks
Intruder Alarm + Elemental Mastery
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 119 decks
Screams from Within + Gremlin Tamer
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 115 decks
Earthcraft + Grinning Ignus
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 111 decks
Sage of the Falls + Cryptcaller Chariot
Stays4 of 10Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 9 mana · 110 decks
Murderous Redcap + Good-Fortune Unicorn
Stays4 of 10Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Works with 7 mana · 89 decks
Aggravated Assault + Living Plane
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 84 decks
Intruder Alarm + Skirsdag High Priest
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 80 decks
Palinchron + Dictate of Karametra
Stays4 of 10Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 79 decks
Keeper of the Nine Gales + Stasis
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 78 decks
Mesmeric Orb + Tidewater Minion
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 73 decks
Murderous Redcap + Thunderous Velocipede
Stays4 of 10Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Works with 7 mana · 56 decks
Splinter Twin + Derevi, Empyrial Tactician
Stays4 of 10Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 53 decks
How points add up
- Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
- What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
- Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
- Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
- 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.
Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.