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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
601
Would leave the list
443
Would join the list
1,237

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Shilgengar, Sire of Famine + Jinnie Fay, Jetmir's Second

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 8 mana · 7 decks

  • Intruder Alarm + Jungle Patrol

    Would leave
    3 of 10

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Works with 8 mana · 5 decks

  • Dargo, the Shipwrecker + Phyrexian Altar

    Would leave
    3 of 10

    Speed +1 · What it produces +2 · Setup −1 · Wins +1 · Works with 10 mana · 5 decks

  • Dramatic Reversal + Isochron Scepter

    Stays
    4 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins −1 · Works with 2 mana · 107,075 decks

  • Curiosity + Niv-Mizzet, Parun

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 69,097 decks

  • Basalt Monolith + Forsaken Monument

    Stays
    4 of 10

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Works with 8 mana · 66,280 decks

  • Peregrin Took + Nuka-Cola Vending Machine

    Stays
    4 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 61,375 decks

  • Rings of Brighthearth + Basalt Monolith

    Stays
    4 of 10

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Works with 8 mana · 53,795 decks

  • The Reaver Cleaver + Aggravated Assault

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 6 mana · 47,846 decks

  • Sword of Feast and Famine + Aggravated Assault

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 6 mana · 37,223 decks

  • Peregrin Took + Experimental Confectioner

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 6 mana · 34,164 decks

  • Scurry Oak + Ivy Lane Denizen

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins −1 · Works with 7 mana · 29,434 decks

  • Ashaya, Soul of the Wild + Quirion Ranger

    Stays
    4 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 28,597 decks

  • Kiki-Jiki, Mirror Breaker + Zealous Conscripts

    Stays
    4 of 10

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 10 mana · 28,018 decks

  • Storm-Kiln Artist + Haze of Rage

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 27,594 decks

  • Basalt Monolith + Forensic Gadgeteer

    Stays
    4 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins −1 · Works with 6 mana · 26,462 decks

  • Bloom Tender + Freed from the Real

    Stays
    4 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 5 mana · 23,778 decks

  • Solphim, Mayhem Dominus + Heartless Hidetsugu

    Stays
    4 of 10

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 9 mana · 21,271 decks

  • The Mindskinner + Syr Konrad, the Grim

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 20,354 decks

  • Umbral Mantle + Elvish Archdruid

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 6 mana · 19,489 decks

  • Food Chain + Eternal Scourge

    Stays
    4 of 10

    Speed +3 · What it produces +2 · Setup 0 · Wins −1 · Works with 6 mana · 19,384 decks

  • Combat Celebrant + Kiki-Jiki, Mirror Breaker

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup 0 · Wins −1 · Works with 8 mana · 18,918 decks

  • Umbral Mantle + Circle of Dreams Druid

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 6 mana · 17,505 decks

  • Aggravated Assault + Bear Umbra

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 17,056 decks

  • Worldgorger Dragon + Animate Dead

    Stays
    4 of 10

    Speed +4 · What it produces +2 · Setup −1 · Wins −1 · Works with 2 mana · 15,747 decks

  • Basalt Monolith + Nyxbloom Ancient

    Stays
    4 of 10

    Speed +1 · What it produces +2 · Setup 0 · Wins +1 · Works with 10 mana · 15,170 decks

  • Tivit, Seller of Secrets + Time Sieve

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 15,125 decks

  • Doomsday + Thassa's Oracle

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 5 mana · 14,610 decks

  • Food Chain + Misthollow Griffin

    Stays
    4 of 10

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Works with 7 mana · 14,048 decks

  • Vito, Thorn of the Dusk Rose + Revival // Revenge

    Stays
    4 of 10

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 9 mana · 13,788 decks

  • Dina, Soul Steeper + Exquisite Blood

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 13,224 decks

  • Machine God's Effigy + Devoted Druid

    Stays
    4 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 13,117 decks

  • Aggravated Assault + Nature's Will

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 7 mana · 12,752 decks

  • Herd Baloth + Ivy Lane Denizen

    Stays
    4 of 10

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 9 mana · 12,472 decks

  • Secret Arcade // Dusty Parlor + Archon of Sun's Grace

    Stays
    4 of 10

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Works with 8 mana · 12,286 decks

  • Kelpie Guide + Freed from the Real

    Stays
    4 of 10

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Works with 6 mana · 12,254 decks

  • Painter's Servant + Grindstone

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 6 mana · 11,265 decks

  • Tyvar, the Pummeler + Devoted Druid

    Stays
    4 of 10

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 10 mana · 10,831 decks

  • Bloodletter of Aclazotz + Blood Tribute

    Stays
    4 of 10

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Works with 10 mana · 10,625 decks

  • Hermit Druid + Thassa's Oracle

    Stays
    4 of 10

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Works with 5 mana · 10,398 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.