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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Naru Meha, Master Wizard + Justiciar's Portal

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 158 decks

  • Against All Odds + Dualcaster Mage

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 140 decks

  • Sanctum Weaver + Thassa's Ire

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 140 decks

  • Chain of Smog + Leonin Lightscribe

    Stays
    5 of 11

    Speed +4 · What it produces +1 · Setup 0 · Wins 0 · Single opponent 0 · Works with 4 mana · 136 decks

  • Halana and Alena, Partners + Sage of Hours

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 134 decks

  • Retrofitter Foundry + Mana Echoes

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 126 decks

  • Seedcradle Witch + Wirewood Channeler

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 123 decks

  • Intruder Alarm + Steward of Solidarity

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 119 decks

  • Sunstrike Legionnaire + Elemental Mastery

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 96 decks

  • Enduring Renewal + Skirk Prospector

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 91 decks

  • Awakening + Sands of Time

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 85 decks

  • Mesmeric Orb + Tidewater Minion

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 7 mana · 73 decks

  • Dino DNA + Palinchron

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 1 mana · 68 decks

  • Intruder Alarm + Speaker of the Heavens

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 68 decks

  • Ghired, Mirror of the Wilds + Intruder Alarm

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 67 decks

  • Reckless Barbarian + Enduring Renewal

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 64 decks

  • Mayael's Aria + Malignus

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 8 mana · 52 decks

  • Naru Meha, Master Wizard + Croaking Counterpart

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 49 decks

  • Sacred Guide + Jace, Wielder of Mysteries

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 7 mana · 46 decks

  • Wispweaver Angel + Altered Ego

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 45 decks

  • Wispweaver Angel + Dack's Duplicate

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 44 decks

  • Teysa, Orzhov Scion + Sleight of Mind

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 42 decks

  • Reset + Nivix Guildmage

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 40 decks

  • Reset + Izzet Guildmage

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 33 decks

  • Harbinger of the Seas + Curse of Marit Lage

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 32 decks

  • Mayael's Aria + Hatred

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 8 mana · 30 decks

  • Mirror-Mad Phantasm + Cephalid Facetaker

    Stays
    5 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent +1 · Works with 10 mana · 29 decks

  • Chain of Smog + Silverquill Apprentice

    Stays
    5 of 11

    Speed +4 · What it produces +1 · Setup 0 · Wins 0 · Single opponent 0 · Works with 4 mana · 29 decks

  • Teysa, Orzhov Scion + Mind Bend

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 28 decks

  • Soulfire Grand Master + Reset

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 2 mana · 28 decks

  • Naru Meha, Master Wizard + Mythos of Illuna

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 27 decks

  • Mirror-Mad Phantasm + Mercurial Pretender

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 7 mana · 19 decks

  • Devoted Druid + Captain Rex Nebula

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 9 decks

  • Wild Cantor + Enduring Renewal

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 6 decks

  • Ghired, Mirror of the Wilds + Pestermite

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 5 decks

  • Ghired, Mirror of the Wilds + Deceiver Exarch

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 4 decks

  • Cephalid Aristocrat + Spirit en-Kor

    Stays
    5 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent +1 · Works with 9 mana · 4 decks

  • Crypt Champion + Phantasmal Image

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 3 decks

  • Ghired, Mirror of the Wilds + Bounding Krasis

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 2 decks

  • Bloodchief Ascension + Mindcrank

    Stays
    6 of 11

    Speed +4 · What it produces +3 · Setup −1 · Wins −1 · Single opponent +1 · Works with 3 mana · 63,839 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.