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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Tombstone Stairwell + Poison-Tip Archer

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 486 decks

  • Celestial Convergence + Solemnity

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 7 mana · 476 decks

  • Null Rod + Mycosynth Lattice

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 476 decks

  • Redshift, Rocketeer Chief + Freed from the Real

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 461 decks

  • Lavinia, Azorius Renegade + Possibility Storm

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 460 decks

  • Kiki-Jiki, Mirror Breaker + Double Major

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 458 decks

  • Teferi, Time Raveler + Possibility Storm

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 442 decks

  • Maralen of the Mornsong + Stranglehold

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 435 decks

  • Dualcaster Mage + Slip On the Ring

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 428 decks

  • Marvin, Murderous Mimic + Grinning Ignus

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 417 decks

  • Brallin, Skyshark Rider + Keen Sense

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 400 decks

  • Kiki-Jiki, Mirror Breaker + Seeker of Skybreak

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 396 decks

  • Naru Meha, Master Wizard + Replication Technique

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 378 decks

  • Dance of Many + Felidar Guardian

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 371 decks

  • Triskaidekaphile + Ad Nauseam

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 7 mana · 366 decks

  • The Jolly Balloon Man + Intruder Alarm

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 365 decks

  • Kiki-Jiki, Mirror Breaker + Aphetto Alchemist

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 357 decks

  • Intruder Alarm + Thraben Doomsayer

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 355 decks

  • Dualcaster Mage + Mirage Mockery

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 352 decks

  • Intruder Alarm + Sprout Swarm

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 348 decks

  • Fable of the Mirror-Breaker // Reflection of Kiki-Jiki + Intruder Alarm

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 343 decks

  • Sunstrike Legionnaire + Splinter Twin

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 329 decks

  • Sunstrike Legionnaire + Presence of Gond

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 327 decks

  • Stony Silence + Mycosynth Lattice

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 327 decks

  • Weaver of Harmony + Curse of Bounty

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 324 decks

  • Kami of Whispered Hopes + Crab Umbra

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 310 decks

  • Jace, Wielder of Mysteries + Phyrexian Devourer

    Stays
    5 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent +1 · Works with 10 mana · 306 decks

  • Kiki-Jiki, Mirror Breaker + Kelpie Guide

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 251 decks

  • Wirewood Symbiote + Arcane Adaptation

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 240 decks

  • Volo, Guide to Monsters + Palinchron

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 235 decks

  • Ghired, Mirror of the Wilds + Battered Golem

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 227 decks

  • Redshift, Rocketeer Chief + Pemmin's Aura

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 224 decks

  • Chain of Smog + Deekah, Fractal Theorist

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 217 decks

  • Drannith Magistrate + Shared Fate

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 201 decks

  • Biovisionary + Mirrorweave

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 7 mana · 188 decks

  • Aggravated Assault + Natural Affinity

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 188 decks

  • Near-Death Experience + Ethereal Champion

    Stays
    5 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent +1 · Works with 10 mana · 184 decks

  • Blood Pet + Enduring Renewal

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 174 decks

  • Fury Storm + Witherbloom Apprentice

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 171 decks

  • Drana and Linvala + Living Plane

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 158 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.