← See the official list

Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Stasis + Smothering Tithe

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup 0 · Wins −1 · Single opponent 0 · Works with 6 mana · 8,374 decks

  • Breath of Fury + Loyal Apprentice

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 8,261 decks

  • Kitsa, Otterball Elite + Dramatic Reversal

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 8,233 decks

  • Maralen of the Mornsong + Opposition Agent

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup 0 · Wins −1 · Single opponent 0 · Works with 6 mana · 8,054 decks

  • Mikaeus, the Unhallowed + Devoted Druid

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 7,700 decks

  • Illusionist's Bracers + Aphetto Alchemist

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 7,606 decks

  • Murderous Redcap + Gev, Scaled Scorch

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 2 mana · 7,586 decks

  • Umbral Mantle + Fanatic of Rhonas

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 7,441 decks

  • Dualcaster Mage + Ephemerate

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup 0 · Wins −1 · Single opponent 0 · Works with 4 mana · 7,321 decks

  • Mind Over Matter + The One Ring

    Stays
    5 of 11

    Speed +1 · What it produces +2 · Setup 0 · Wins +2 · Single opponent 0 · Works with 10 mana · 7,066 decks

  • Murderous Redcap + Metallic Mimic

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 6,858 decks

  • Intruder Alarm + Shrieking Drake

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 6,638 decks

  • Worldgorger Dragon + Dance of the Dead

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 2 mana · 6,607 decks

  • Leveler + Jace, Wielder of Mysteries

    Stays
    5 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent +1 · Works with 9 mana · 6,495 decks

  • Murderous Redcap + First Day of Class

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 6,232 decks

  • Sanctum Weaver + Pemmin's Aura

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins +1 · Single opponent 0 · Works with 5 mana · 6,152 decks

  • Notion Thief + Teferi's Puzzle Box

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 6,020 decks

  • Dualcaster Mage + Devastating Onslaught

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 5,955 decks

  • Dualcaster Mage + Displace

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 5,928 decks

  • Kiki-Jiki, Mirror Breaker + Restoration Angel

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup 0 · Wins −1 · Single opponent 0 · Works with 5 mana · 5,876 decks

  • Storm-Kiln Artist + Chain of Smog

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 5,526 decks

  • Brallin, Skyshark Rider + Curiosity

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 5,253 decks

  • Aggravated Assault + Enduring Vitality

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 4,893 decks

  • Umbral Mantle + Howlsquad Heavy

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 4,771 decks

  • Leonin Relic-Warder + Necromancy

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 4,535 decks

  • Seeker of Skybreak + Illusionist's Bracers

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 4 mana · 4,354 decks

  • Goblin Welder + Thornbite Staff

    Stays
    5 of 11

    Speed +4 · What it produces +3 · Setup −1 · Wins −1 · Single opponent 0 · Works with 3 mana · 4,318 decks

  • Leonin Relic-Warder + Dance of the Dead

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 2 mana · 4,247 decks

  • Sage of Hours + Ezuri, Claw of Progress

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 4,113 decks

  • Body of Research + Simic Ascendancy

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 8 mana · 4,103 decks

  • Sakashima of a Thousand Faces + Felidar Guardian

    Stays
    5 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins +1 · Single opponent 0 · Works with 8 mana · 3,931 decks

  • Umbral Mantle + Gyre Sage

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 3,898 decks

  • Fear of Missing Out + Helm of the Host

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 3,836 decks

  • Murderous Redcap + Grumgully, the Generous

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 3,620 decks

  • Tarrian's Soulcleaver + Basking Broodscale

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 3,471 decks

  • Murderous Redcap + Rhythm of the Wild

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 3,343 decks

  • Magar of the Magic Strings + Savage Beating

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 3,275 decks

  • Devoted Druid + Luxior, Giada's Gift

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 3,266 decks

  • Dualcaster Mage + Blur

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 3,185 decks

  • Midnight Guard + Presence of Gond

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 3,165 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.