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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Murderous Redcap + Zameck Guildmage

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 14 decks

  • Weaver of Blossoms // Blossom-Clad Werewolf + Pemmin's Aura

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 12 decks

  • Murderous Redcap + Cayth, Famed Mechanist

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 8 decks

  • Mirror-Mad Phantasm + Unstable Shapeshifter

    Stays
    4 of 11

    Speed 0 · What it produces +3 · Setup 0 · Wins 0 · Single opponent +1 · Works with 11 mana · 8 decks

  • Kiki-Jiki, Mirror Breaker + Janjeet Sentry

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 6 decks

  • Splinter Twin + Teardrop Kami

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 5 decks

  • Crypt Champion + Glasspool Mimic // Glasspool Shore

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 4 decks

  • Ghired, Mirror of the Wilds + Breaching Hippocamp

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2 decks

  • Crypt Champion + Mirror Image

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 2 decks

  • Gravecrawler + Phyrexian Altar

    Stays
    5 of 11

    Speed +4 · What it produces +3 · Setup −1 · Wins −1 · Single opponent 0 · Works with 4 mana · 78,898 decks

  • Dualcaster Mage + Twinflame

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 74,035 decks

  • Dualcaster Mage + Molten Duplication

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 51,237 decks

  • Kinnan, Bonder Prodigy + Basalt Monolith

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 46,905 decks

  • Food Chain + Squee, the Immortal

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 36,100 decks

  • Blowfly Infestation + Hapatra, Vizier of Poisons

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 33,675 decks

  • Dualcaster Mage + Electroduplicate

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 28,488 decks

  • Dualcaster Mage + Heat Shimmer

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 27,429 decks

  • Rosie Cotton of South Lane + Basking Broodscale

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 23,981 decks

  • Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 22,731 decks

  • Umbral Mantle + Priest of Titania

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 22,390 decks

  • Professor Onyx + Chain of Smog

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 22,286 decks

  • The Mindskinner + Syr Konrad, the Grim

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 8 mana · 20,354 decks

  • Rosie Cotton of South Lane + Scurry Oak

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup 0 · Wins −1 · Single opponent 0 · Works with 6 mana · 19,112 decks

  • Dualcaster Mage + Ghostly Flicker

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 17,725 decks

  • Worldgorger Dragon + Animate Dead

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 2 mana · 15,747 decks

  • Doomsday + Thassa's Oracle

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Single opponent +1 · Works with 5 mana · 14,610 decks

  • Bloom Tender + Pemmin's Aura

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins +1 · Single opponent 0 · Works with 5 mana · 14,432 decks

  • Rionya, Fire Dancer + Combat Celebrant

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 14,385 decks

  • Incubation Druid + Freed from the Real

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins +1 · Single opponent 0 · Works with 5 mana · 13,874 decks

  • Ancestral Statue + Animar, Soul of Elements

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 12,614 decks

  • Guilty Conscience + Phyrexian Vindicator

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 11,639 decks

  • Hermit Druid + Thassa's Oracle

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Single opponent +1 · Works with 5 mana · 10,398 decks

  • Sedgemoor Witch + Chain of Smog

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup 0 · Wins −1 · Single opponent 0 · Works with 5 mana · 9,683 decks

  • Tainted Pact + Laboratory Maniac

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Single opponent +1 · Works with 5 mana · 9,645 decks

  • Scurry Oak + Cathars' Crusade

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 9,623 decks

  • Sanctum Weaver + Freed from the Real

    Stays
    5 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins +1 · Single opponent 0 · Works with 5 mana · 9,292 decks

  • Leveler + Thassa's Oracle

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins −1 · Single opponent +1 · Works with 7 mana · 9,289 decks

  • Worldgorger Dragon + Necromancy

    Stays
    5 of 11

    Speed +4 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 3 mana · 8,936 decks

  • Rosie Cotton of South Lane + Herd Baloth

    Stays
    5 of 11

    Speed +2 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 8,881 decks

  • Acererak the Archlich + Rooftop Storm

    Stays
    5 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 8,566 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.