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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Satya, Aetherflux Genius + Breath of Fury

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 141 decks

  • Harabaz Druid + Pemmin's Aura

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 134 decks

  • Kami of Whispered Hopes + Gauntlets of Light

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 131 decks

  • Ertha Jo, Frontier Mentor + Aphetto Alchemist

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 125 decks

  • Shalai and Hallar + Phyrexian Devourer

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 124 decks

  • Intruder Alarm + Elemental Mastery

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 119 decks

  • Screams from Within + Gremlin Tamer

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 115 decks

  • Earthcraft + Grinning Ignus

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 111 decks

  • Sage of the Falls + Cryptcaller Chariot

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 110 decks

  • Murderous Redcap + Good-Fortune Unicorn

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 89 decks

  • Aggravated Assault + Living Plane

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 84 decks

  • Intruder Alarm + Skirsdag High Priest

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 80 decks

  • Palinchron + Dictate of Karametra

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 79 decks

  • Keeper of the Nine Gales + Stasis

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 78 decks

  • Murderous Redcap + Thunderous Velocipede

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 56 decks

  • Splinter Twin + Derevi, Empyrial Tactician

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 53 decks

  • Goblin Sharpshooter + Living Plane

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 51 decks

  • Celestial Convergence + Aether Snap

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 9 mana · 48 decks

  • Teysa, Orzhov Scion + Alter Reality

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 46 decks

  • Murderous Redcap + Master Biomancer

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 44 decks

  • Kami of Whispered Hopes + Singing Bell Strike

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 39 decks

  • Ertha Jo, Frontier Mentor + Seeker of Skybreak

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 37 decks

  • Olivia's Attendants + Time Sieve

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 37 decks

  • Celestial Convergence + Thief of Blood

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 10 mana · 36 decks

  • Ashaya, Soul of the Wild + Wormfang Newt

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 36 decks

  • The Jolly Balloon Man + Sky Hussar

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 33 decks

  • Captain of the Mists + Splinter Twin

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 32 decks

  • Freed from the Real + Mul Daya Channelers

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 31 decks

  • Intruder Alarm + Selesnya Evangel

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 30 decks

  • Tooth and Claw + Adrix and Nev, Twincasters

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 29 decks

  • Kiki-Jiki, Mirror Breaker + Tidewater Minion

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 29 decks

  • Intruder Alarm + Drana's Chosen

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 29 decks

  • Mirror-Mad Phantasm + Mirror of the Forebears

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 10 mana · 27 decks

  • Ashaya, Soul of the Wild + Wormfang Turtle

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 27 decks

  • Ob Nixilis, Captive Kingpin + Shalai and Hallar

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 27 decks

  • The Locust God + Rite of Harmony

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 27 decks

  • Wirewood Symbiote + Xenograft

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 26 decks

  • Marwyn, the Nurturer + Singing Bell Strike

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 24 decks

  • Intruder Alarm + Flamewright

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 23 decks

  • Weaver of Blossoms // Blossom-Clad Werewolf + Freed from the Real

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 19 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.