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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Breath of Fury + Daring Piracy

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 1,044 decks

  • Iname, Death Aspect + Mortal Combat

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 10 mana · 969 decks

  • Jace, Cunning Castaway + Vorinclex, Monstrous Raider

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 965 decks

  • Heartless Hidetsugu + Phyresis

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 935 decks

  • Grim Monolith + Mana Reflection

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 932 decks

  • Marvin, Murderous Mimic + Splinter Twin

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 923 decks

  • Breath of Fury + Splinter Twin

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 923 decks

  • Sage of the Maze + Freed from the Real

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 922 decks

  • Kiki-Jiki, Mirror Breaker + Fatestitcher

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 893 decks

  • Vigean Graftmage + Faeburrow Elder

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 868 decks

  • Yarok, the Desecrated + Palinchron

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 859 decks

  • Breath of Fury + Rootha, Mastering the Moment

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 853 decks

  • Umbral Mantle + Deathbloom Ritualist

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 846 decks

  • Bigger on the Inside + Staff of Domination

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 845 decks

  • Screams from Within + Knight of Doves

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 845 decks

  • Arcane Adaptation + Turntimber Ranger

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 807 decks

  • Pili-Pala + Careful Cultivation

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 802 decks

  • Pemmin's Aura + Krosan Restorer

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 758 decks

  • Near-Death Experience + Doom Whisperer

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 10 mana · 674 decks

  • Sage of the Maze + Pemmin's Aura

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 658 decks

  • Midnight Guard + Splinter Twin

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 651 decks

  • Molten Echoes + Felidar Guardian

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 637 decks

  • Linvala, Keeper of Silence + Nature's Revolt

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 598 decks

  • Kiki-Jiki, Mirror Breaker + Quantum Misalignment

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 575 decks

  • Splinter Twin + Intruder Alarm

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 571 decks

  • Bootleggers' Stash + Time Sieve

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 558 decks

  • Aggravated Assault + Kamahl's Will

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 550 decks

  • Naru Meha, Master Wizard + Quantum Misalignment

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 520 decks

  • Felidar Guardian + Flameshadow Conjuring

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 509 decks

  • Umbral Mantle + Alena, Kessig Trapper

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 502 decks

  • Niv-Mizzet, the Firemind + Keen Sense

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 500 decks

  • Sharuum the Hegemon + Copy Artifact

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 473 decks

  • Biovisionary + Infinite Reflection

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 9 mana · 465 decks

  • Kiki-Jiki, Mirror Breaker + Sparring Mummy

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 456 decks

  • Laboratory Maniac + Phyrexian Devourer

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 9 mana · 446 decks

  • Biovisionary + March from Velis Vel

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent +1 · Works with 9 mana · 431 decks

  • Umbral Mantle + Selvala, Eager Trailblazer

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 409 decks

  • Ghired, Mirror of the Wilds + Zealous Conscripts

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 403 decks

  • Xerex Strobe-Knight + Intruder Alarm

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 399 decks

  • Vigean Graftmage + Krosan Restorer

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 398 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.