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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Kami of Whispered Hopes + Vigean Graftmage

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 2,781 decks

  • Dualcaster Mage + Kindle the Inner Flame

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2,775 decks

  • All Will Be One + War Elemental

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 2,700 decks

  • Fury Storm + Sedgemoor Witch

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2,655 decks

  • Stasis + Unstoppable Plan

    Stays
    4 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Single opponent 0 · Works with 5 mana · 2,618 decks

  • War Elemental + Shalai and Hallar

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2,581 decks

  • Turntimber Ranger + Maskwood Nexus

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 2,572 decks

  • Saheeli Rai + Felidar Guardian

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2,421 decks

  • Caesar, Legion's Emperor + Breath of Fury

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 2,387 decks

  • Fury Storm + Ral, Storm Conduit

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 2,374 decks

  • Isengard Unleashed + Heartless Hidetsugu

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 2,316 decks

  • Goro-Goro and Satoru + Breath of Fury

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2,307 decks

  • Brallin, Skyshark Rider + Ophidian Eye

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2,280 decks

  • Twitching Doll + Freed from the Real

    Stays
    4 of 11

    Speed +3 · What it produces +3 · Setup −1 · Wins −1 · Single opponent 0 · Works with 5 mana · 2,194 decks

  • Sliver Queen + Ashnod's Altar

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 2,133 decks

  • Intruder Alarm + Presence of Gond

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 2,124 decks

  • Archmage Emeritus + Chain of Smog

    Stays
    4 of 11

    Speed +3 · What it produces +1 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 2,121 decks

  • Ghired, Mirror of the Wilds + Village Bell-Ringer

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 2,094 decks

  • Naru Meha, Master Wizard + Ephemerate

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup 0 · Wins −1 · Single opponent 0 · Works with 5 mana · 2,077 decks

  • Wirewood Symbiote + Maskwood Nexus

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 2,069 decks

  • Brallin, Skyshark Rider + Tandem Lookout

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 2,054 decks

  • Breath of Fury + Lagomos, Hand of Hatred

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 1,924 decks

  • Teferi, Time Raveler + Omen Machine

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 1,906 decks

  • Secret Arcade // Dusty Parlor + Ajani's Chosen

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 1,890 decks

  • Ad Nauseam + Flare of Fortitude

    Stays
    4 of 11

    Speed +3 · What it produces +1 · Setup 0 · Wins 0 · Single opponent 0 · Works with 5 mana · 1,738 decks

  • Staff of Domination + Heronblade Elite

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 1,651 decks

  • Opalescence + Parallax Wave

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 1,599 decks

  • Alena, Kessig Trapper + Aggravated Assault

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 1,555 decks

  • Dualcaster Mage + Illusionist's Stratagem

    Stays
    4 of 11

    Speed +2 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 7 mana · 1,452 decks

  • Splinter Twin + Thornbite Staff

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 1,437 decks

  • Intruder Alarm + Kiki-Jiki, Mirror Breaker

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 1,387 decks

  • Sandstorm Crasher + Combat Celebrant

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 1,340 decks

  • Kiki-Jiki, Mirror Breaker + Irenicus's Vile Duplication

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 1,262 decks

  • Keen Sense + Niv-Mizzet, Parun

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 1,243 decks

  • Breath of Fury + Siege-Gang Lieutenant

    Stays
    4 of 11

    Speed +2 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 1,195 decks

  • Freed from the Real + Krosan Restorer

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 1,176 decks

  • March of the Machines + Mycosynth Lattice

    Stays
    4 of 11

    Speed +1 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 1,163 decks

  • Vigean Graftmage + Bloom Tender

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 1,108 decks

  • Sword of the Paruns + Gyre Sage

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 6 mana · 1,101 decks

  • Basking Broodscale + Ghost Lantern // Bind Spirit

    Stays
    4 of 11

    Speed +3 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 1,092 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.