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Combo scores

Every two-card combo earns points for what can be measured: how fast it works, what it produces, whether it needs setup and how much it wins in tournaments. At 4 points or more it is banned. Data is measured every week and the new list is announced on the first Monday of each month; the next announcement is on November 2, 2026.

Until November 2, 2026 the official list stays frozen. Here you can see what would change that day.

At the November 2, 2026 announcement

Stay banned
620
Would leave the list
424
Would join the list
1,313

Those on the official list, from closest to leaving to farthest. A combo leaves only if it stays below the line for the whole review month.

  • Stormsplitter + Sprout Swarm

    Would leave
    3 of 11

    Speed 0 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 13 mana · 176 decks

  • Wispweaver Angel + Cursed Mirror

    Would leave
    3 of 11

    Speed +1 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 176 decks

  • Selvala, Eager Trailblazer + Pemmin's Aura

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 172 decks

  • Murderous Redcap + Railway Brawler

    Would leave
    3 of 11

    Speed +1 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 169 decks

  • Mind Over Matter + Idol of Oblivion

    Would leave
    3 of 11

    Speed +2 · What it produces +1 · Setup 0 · Wins 0 · Single opponent 0 · Works with 8 mana · 168 decks

  • Goldspan Dragon + Flickering Ward

    Would leave
    3 of 11

    Speed +3 · What it produces 0 · Setup 0 · Wins 0 · Single opponent 0 · Works with 6 mana · 166 decks

  • Cryptcaller Chariot + Greater Good

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 152 decks

  • Meneldor, Swift Savior + Aurelia, the Warleader

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 10 mana · 152 decks

  • Lithoform Engine + Sands of Time

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 149 decks

  • Xenograft + Turntimber Ranger

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 10 mana · 149 decks

  • Kiki-Jiki, Mirror Breaker + Glowstone Recluse

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 147 decks

  • All Will Be One + Phyrexian Devourer

    Would leave
    3 of 11

    Speed 0 · What it produces +3 · Setup 0 · Wins 0 · Single opponent 0 · Works with 11 mana · 142 decks

  • Accomplished Alchemist + Pemmin's Aura

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 138 decks

  • The Jolly Balloon Man + Great Oak Guardian

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 9 mana · 132 decks

  • Murderous Redcap + Bloodspore Thrinax

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 128 decks

  • Sharuum the Hegemon + Vizier of Many Faces

    Would leave
    3 of 11

    Speed +1 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 128 decks

  • Tooth and Claw + Queen Allenal of Ruadach

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 127 decks

  • Kiki-Jiki, Mirror Breaker + Trumpeting Gnarr

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 124 decks

  • Tooth and Claw + Chatterfang, Squirrel General

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 123 decks

  • Triskelion + Scythe of the Wretched

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 123 decks

  • All Will Be One + Night Dealings

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 9 mana · 111 decks

  • Intruder Alarm + Lich Lord of Unx

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 108 decks

  • Mephidross Vampire + Walking Ballista

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 10 mana · 108 decks

  • Heartless Hidetsugu + Triumph of the Hordes

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 9 mana · 104 decks

  • Mishra, Eminent One + Breath of Fury

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 9 mana · 100 decks

  • Oasis Ritualist + Freed from the Real

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 100 decks

  • Timestream Navigator + Grenzo, Dungeon Warden

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 10 mana · 98 decks

  • Selvala, Heart of the Wilds + High Alert

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 94 decks

  • Morophon, the Boundless + Horned Kavu

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 93 decks

  • Morophon, the Boundless + Shrieking Drake

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 93 decks

  • Wispweaver Angel + Chameleon, Master of Disguise

    Would leave
    3 of 11

    Speed +1 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 90 decks

  • Sharuum the Hegemon + Mirror Image

    Would leave
    3 of 11

    Speed +1 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 9 mana · 85 decks

  • Sprouting Phytohydra + Goblin Bombardment

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 84 decks

  • The Watcher in the Water + Dire Undercurrents

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 10 mana · 81 decks

  • Oasis Ritualist + Pemmin's Aura

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 7 mana · 78 decks

  • Sharuum the Hegemon + Stunt Double

    Would leave
    3 of 11

    Speed +1 · What it produces +2 · Setup 0 · Wins 0 · Single opponent 0 · Works with 10 mana · 75 decks

  • Delina, Wild Mage + Medomai the Ageless

    Would leave
    3 of 11

    Speed +1 · What it produces +3 · Setup −1 · Wins 0 · Single opponent 0 · Works with 10 mana · 73 decks

  • Shilgengar, Sire of Famine + Chatterfang, Squirrel General

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 64 decks

  • Sprouting Phytohydra + Blasting Station

    Would leave
    3 of 11

    Speed +2 · What it produces +2 · Setup −1 · Wins 0 · Single opponent 0 · Works with 8 mana · 64 decks

  • Hangar Scrounger + Seeker of Skybreak

    Would leave
    3 of 11

    Speed +3 · What it produces +1 · Setup −1 · Wins 0 · Single opponent 0 · Works with 5 mana · 63 decks

How points add up

  • Speed, by total mana until it works (both cards plus what running it costs): 4 or less +4, 5 or 6 +3, 7 or 8 +2, 9 or 10 +1.
  • What it produces: +3 if it decides the game, if it makes infinite creature tokens, or if half of the verifier lists that include it already include a way to finish it; +2 for infinite mana or infinite creature deaths or enters; +1 for any other infinite that needs a third card.
  • Setup: −1 if it needs something else on the battlefield, a card in the graveyard or a special state.
  • Tournament wins, with 30 decks or more: +2 if it wins 1.15 times the norm or more, +1 if 1.05, −1 if 0.85 or less. Multiplayer uses cEDH; 1v1 uses Duel Commander.
  • 1v1 only: +1 if it wins by an alternate win condition or mills an opponent’s library.

Scores calculated on October 29, 2026 with Commander Spellbook and Scryfall. Tournament data: TopDeck.gg and MTGTop8.